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Lady Kököchin

uNREAL ENGINE 5, REAL-TIME CHARACTER cREATION, Metahumans, Hair grooming

Kokachin_1 copy.jpg

Lady Kököchin

This character was created in the likeness of Yoon Young Bae, from photo references using Unreal Engine’s Metahumans as a starting base mesh. The mesh was brought into Zbrush for sculpting and texturing using Substance Painter. The clothes were created using Marvelous Designer, and then detailed in Zbrush. The face is rigged and setup to work with Livelink in Unreal Engine. All images were rendered using Unreal Engine 5